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  • Release Notes

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Release date: Fri, 16 Dec 2016


  • Fixed bug in indirect lighting
  • Fixed problem rendering some dielectric materials
  • Fixed rendering artifacts that could show up depending on material settings
  • Fixed issues with opacity in materials with layers with more than one bsdf
  • Fixed issue with emitters hidden to camera
  • Fixed tiling parameters were not working for global bump
  • Fixed issues with clipmaps
  • Fixed some stability issues