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Dyverso supports the interaction of particles from → different domains and different materials. Here is a table with all possible interactions:

 

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 Liquid-SPHLiquid-PBDGranularViscousViscoelasticRigidElastic
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Available Materials
DumbBallistic particles, unable to interact. Good for massive spray effects.
Liquid - SPH"Smoothed Particle Hydrodynamics". A highly accurate fluid type similar to RealFlow's standard particles, but much faster, and GPU-accerlated.
Liquid - PBD"Position-Based Dynamics". A very fast and robust fluid type.
GranularSuitable for the simulation of sand, snow, salt, and other granular substances.
ViscousUsed to simulate substances like honey, cream, tar, caramel, syrup, etc.
ViscoelasticGood for ketchup, toothpaste, or silicone.
RigidSimulate → rigid bodies based on particles.
ElasticSimulate → elastic bodies with the help of particles.