Gather information about imported Alembic nodes and define an animation offset. Every object has its own Alembic panel.
The absolute path to the Alembic file.
Accelerate (> 1.0) or slow-down (< 1.0) the object's animation with this factor. Negative values can be used to invert the animation, but "Alembic offset" has to be changed accordingly.
Add a positive or negative time offset in seconds to shift the start of the animation.
Alembic animation type
There are two types to choose from:
- "Hold" keeps the last animation frame till the end of the simulation range.
- "Loop" starts the animation again and again.